It is impossible to eliminate all distortion in a music replay system, so an equipment designer should concentrate on reducing the types of distortion that make music sound bad and and allow some distortion that is not so destructive instead.
Some types of distortion can actually sound quite pleasing and can be used to mask bad sounding distortion when it can't be eliminated , it is a balancing act on the part of the designer and the end result is a measure of how good he , she or they are IMHO
To try and eliminate all distortion in a piece of equipment regardless of the sonic consequences has produced some terrible sounding equipment in the past IMO
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( I am not an expert so all this may be rubbish, and is just my understanding of it
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