In other words, how exactly does it work?
Say, we have a modern HD screen – the best resolution image it can show is 1920 vertical by 1080 horisontal pixels or lines. It can show, say, 24 frames per second in this resolution, some sets (100Hz, 200Hz refresh rate) can show more, although when they show more they show the same frame several times (4 or 8), or sometimes interpolate frames. Correct?
Now, let’s take two of today’s main sources of video signal: TV (cable, sat or terrestrial) and BluRay disc.
The maximum TV has reached today in terms of resolution broadcasted is 1080i (interlaced), i.e. every second it shows one of the 12 half frames on 540 horisontal lines, then one of the 12 half frames on the other 540 horisontal lines and so on until all 24 frames are shown. This means your eye, every 1/24 of a second, sees only half of the frame and then your brain has to ‘blend’ them with the next half frame (every 1/12th of a second) and then ‘blend’ these half frames into one whole second of movement. Correct?
The maximum BluRay has reached today in terms of resolution is 1080p, i.e. every second it shows full 1080 horisontal lines 24 times per second. This means your eye, every 1/24 of a second, sees a full frame and then has to ‘blend’ them into one whole second of movement. Correct?
Now, what do we do to get 3D effect? Each eye has to see a different picture for your brain to interpret the picture as 3D.
Let’s take one complete second of a movie again, in case of BluRay, split into 24 frames of 1920 x 1080 lines.
3D ‘active’ version means that the TV shows an image for one eye half of the time and for the other eye the other half of the time. So, it will show a full frame for 1/24 of a second for the left eye (while the left part of the glasses is open), then a full frame for the right eye (while the right part of the glasses is open). These two frames probably have been recorded (filmed) at the same time (but then shown one after the other) or shot one after the other and shown one after the other. Regardless, the amount of video information each eye sees over each full second has halved. Correct?
3D ‘passive’ or polarised version means that the glasses do not open and close but one eye remains permanently blacked out for the light polarized at one plane and the other eye is permanently blacked out for the light polarized in the other plane (angled at 90 degrees). So, the TV can show, at he same time, an image mix for both eyes (if pixels are polarized differently) and the glasses ‘pass through’ the relevant part of the image for each eye. So, the TV will show a full frame for 1/24 of a second but half of this frame is for the left eye and half is for the right eye. These two superimposed half frames have probably been recorded at the same time and are shown at the same time. Again, the amount of video information each eye sees over each full second has halved. Correct?
That was Bluray. What about TV – 1080i?
For 1080i we already had to half the number of lines. If we now want to get 3D effect, we need to split the frames between the eyes, again halving the number of frames (loosing on smotheness fo movement) or frame size (loosing on resolution). I.e. seeing only quarter of the video information if compared to non-3d full HD.
Is that correct?
So, does 3D mean a drop in picture quality (to half on Bluray and to one quarter on TV)?
I understand it may not be that simple (there may be interpolation, lossy or lossless compression etc involved), but as the bandwidth capacity of the format is limited to max 1080p or 1080i, the only way to squeeze 3D effect in is by loosing quality.
Once again, a step forward, a step back?
Say, we have a modern HD screen – the best resolution image it can show is 1920 vertical by 1080 horisontal pixels or lines. It can show, say, 24 frames per second in this resolution, some sets (100Hz, 200Hz refresh rate) can show more, although when they show more they show the same frame several times (4 or 8), or sometimes interpolate frames. Correct?
Now, let’s take two of today’s main sources of video signal: TV (cable, sat or terrestrial) and BluRay disc.
The maximum TV has reached today in terms of resolution broadcasted is 1080i (interlaced), i.e. every second it shows one of the 12 half frames on 540 horisontal lines, then one of the 12 half frames on the other 540 horisontal lines and so on until all 24 frames are shown. This means your eye, every 1/24 of a second, sees only half of the frame and then your brain has to ‘blend’ them with the next half frame (every 1/12th of a second) and then ‘blend’ these half frames into one whole second of movement. Correct?
The maximum BluRay has reached today in terms of resolution is 1080p, i.e. every second it shows full 1080 horisontal lines 24 times per second. This means your eye, every 1/24 of a second, sees a full frame and then has to ‘blend’ them into one whole second of movement. Correct?
Now, what do we do to get 3D effect? Each eye has to see a different picture for your brain to interpret the picture as 3D.
Let’s take one complete second of a movie again, in case of BluRay, split into 24 frames of 1920 x 1080 lines.
3D ‘active’ version means that the TV shows an image for one eye half of the time and for the other eye the other half of the time. So, it will show a full frame for 1/24 of a second for the left eye (while the left part of the glasses is open), then a full frame for the right eye (while the right part of the glasses is open). These two frames probably have been recorded (filmed) at the same time (but then shown one after the other) or shot one after the other and shown one after the other. Regardless, the amount of video information each eye sees over each full second has halved. Correct?
3D ‘passive’ or polarised version means that the glasses do not open and close but one eye remains permanently blacked out for the light polarized at one plane and the other eye is permanently blacked out for the light polarized in the other plane (angled at 90 degrees). So, the TV can show, at he same time, an image mix for both eyes (if pixels are polarized differently) and the glasses ‘pass through’ the relevant part of the image for each eye. So, the TV will show a full frame for 1/24 of a second but half of this frame is for the left eye and half is for the right eye. These two superimposed half frames have probably been recorded at the same time and are shown at the same time. Again, the amount of video information each eye sees over each full second has halved. Correct?
That was Bluray. What about TV – 1080i?
For 1080i we already had to half the number of lines. If we now want to get 3D effect, we need to split the frames between the eyes, again halving the number of frames (loosing on smotheness fo movement) or frame size (loosing on resolution). I.e. seeing only quarter of the video information if compared to non-3d full HD.
Is that correct?
So, does 3D mean a drop in picture quality (to half on Bluray and to one quarter on TV)?
I understand it may not be that simple (there may be interpolation, lossy or lossless compression etc involved), but as the bandwidth capacity of the format is limited to max 1080p or 1080i, the only way to squeeze 3D effect in is by loosing quality.
Once again, a step forward, a step back?